#include "Frame.h"
#include "Buffer.h"
#include "Inflater.h"
#include "Compressor.h"
Go to the source code of this file.
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| depth |
| contains all classes and functions of the DepthStream library.
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FrameRef | depth::compress (const void *data, size_t size) |
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FrameRef | depth::compress (Frame &instance) |
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FrameRef | depth::compress (FrameRef ref) |
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FrameRef | depth::inflate (const void *data, size_t size) |
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FrameRef | depth::inflate (Frame &instance) |
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FrameRef | depth::inflate (FrameRef ref) |
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FrameRef | depth::convert_32bit_to_8bit (size_t targetSize, const void *data) |
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FrameRef | depth::convert_16bit_to_8bit (size_t targetSize, const void *data) |
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FrameRef | depth::convertTo8bitGrayscaleData (size_t texSize, const void *data) |
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FrameRef | depth::convertTo8bitGrayscaleData (int texWidth, int texHeight, const void *data) |
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FrameRef | depth::convertTo8bitGrayscaleData (int texWidth, int texHeight, FrameRef ref) |
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std::function< FrameRef(const void *, size_t)> | depth::grayscale8bitConverter (int texWidth, int texHeight) |
| Generates converter lambda for specified width/height. More...
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void | depth::emptyBuffer (Buffer &buf, Frame::InputFunc func) |
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void | depth::emptyAndInflateBuffer (Buffer &buf, Frame::InputFunc func) |
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