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Following the work done in this previous post I tried to widen the aesthetic possibilities given by the strange attractors by adding other behaviors to the particle system. In particular I wanted to give the system a more “fluid” feeling without any complex physical simulation going on but taking advantage once again of the noise function. There’s a specific function commonly known as “curl noise” that is perfectly suited for this purpose and that is the main reason I tried to implement that one into the system.
In this video the particles are affected only by the curl noise function.
Adding the attractor
Then I decided add things differentely and apply the behavior of the attractors I studied earlier. Obviously the main interest was to mix the two forces while changing the attracor kind. These are some of the results.